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1. [proposal] More astrometric physics - in Assembly Hall [original thread]
Kunta Keinte wrote: Celestial body movement, universe expansion, gravity, orbit decay, veldspar with velocity any takers? "Universe expansion".... Great. How exactly you would like to implement it ? And what visible or anyhow sensible effec...
- by Di Mulle - at 2013.01.16 16:53:00
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2. [proposal] More astrometric physics - in Assembly Hall [original thread]
Che Biko wrote: On a side note, the system and celestial data like mass etc. do work for the most part when you put them in a gravity simulation. I've tried it myself. Or at least that's the case with the Tekaima solar system, but I have no rea...
- by Di Mulle - at 2013.01.16 16:44:00
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3. [CSM] May Summit Day 1 Quick Report - in Assembly Hall [original thread]
Hey, Trebor got a fan - of sorts.
- by Di Mulle - at 2012.05.31 14:59:00
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4. CSM helping to drive CCP profits up and therefore improve the game. - in Assembly Hall [original thread]
Roldanus wrote: CSM, Providing a player base to keep the game alive is just not enough, that won't pay for the servers or the developers. I wonder where the money is going then ? Not for servers, not for developers - whats left, advertis...
- by Di Mulle - at 2012.05.20 23:07:00
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5. manufacturer stamp idea - in Assembly Hall [original thread]
Would require some serious changes in a database. Also, already discussed like 100+ times.
- by Di Mulle - at 2012.04.04 06:40:00
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6. Bounty hunting - let's get this sorted - in Assembly Hall [original thread]
I like the idea pretty much. Some random thoughts. Mitigating the impact of a bounty placed on me by manipulating the market - I see no problem. It is hard to next to impossible to do and will be not 100% effective anyway. If a hunted person want...
- by Di Mulle - at 2012.02.22 11:31:00
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7. [Proposal] Voting Software for CSM Elections. - in Assembly Hall [original thread]
Tiger's Spirit wrote: Solution : 33.333% of CSM members from 0.0 sec 33.333% of CSM members from low sec 33.333% of CSM members from high sec Not even speaking about alts, what exactly defines "from high sec" etc. ?
- by Di Mulle - at 2012.01.07 16:32:00
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8. [Proposal] Target line of sight and new fleet control tools - in Assembly Hall [original thread]
Orboro Naheema wrote: "Currently the server propably only needs to know is the locked target is in range+can your shot reach that target+do you hit it." You do not really know though, and neither do I. A line between you and your target alrea...
- by Di Mulle - at 2011.12.28 06:18:00
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9. [CSM] December Summit - Opening Meeting with EVE Senior Staff - in Assembly Hall [original thread]
Solo Player wrote: EVE economy should be more than the supply and demand of a couple thousand capsuleers and the completely independent, static and completely implausible system of NPC trade goods. Have world-changing events like wars and incu...
- by Di Mulle - at 2011.11.23 21:21:00
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10. [CSM] December Summit - Convenience Microtransactions - in Assembly Hall [original thread]
2/3 of the Crucible would be sold as MT... Just no. If anything else, would be too great an incentive to leave or even intentionally create "inconvenencies , which should be properly named just bad design and coding. And CCP has way too much prov...
- by Di Mulle - at 2011.11.23 18:12:00
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11. [Proposal] Invention (is way too limited) - in Assembly Hall [original thread]
Amun Khonsu wrote: Little off topic but it has to be said about invention. I do know about invention. Frankly, I wonder why CCP called it invention because you dont actually invent anything. It already exists. In technical terms, you simply ...
- by Di Mulle - at 2011.10.11 03:57:00
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12. ca$h for gold...err...skillpoints :) - in Assembly Hall [original thread]
Originally by: Roonia I dont know why people are so ****ed about allowing your character to BUY skill points. You can already BUY with $$$$ a whole new PVP or whatever character. Why not be able to buy 2-3 skills for my character instead o...
- by Di Mulle - at 2011.08.12 16:49:00
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13. [Proposal] Clean up dormant accounts - in Assembly Hall [original thread]
- by Di Mulle - at 2011.07.08 19:37:00
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14. If there is ANYONE who thinks the new turret icons are good? - in Assembly Hall [original thread]
I like them - in a sense that they are textbook example how CCP is able (and loves) to screw even stuff which otherwise is pretty fine (I mean new turrets itself here).
- by Di Mulle - at 2011.07.08 19:35:00
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15. It's time for CCP to sell skillpoints for RL cash! - in Assembly Hall [original thread]
Originally by: Humpink Omaristos Actually, what really is true is that there is a very vocal minority who rages against Microtransactions on the forums. EVE has 300k accounts (give or take) and only a miniscule percentage of those parti...
- by Di Mulle - at 2011.06.29 00:50:00
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16. [proposal] repair YOURSELF with YOUR repair drones - in Assembly Hall [original thread]
Originally by: Merijin agree, you should be able to repair you'reself And you are unable now? Am I missing something ? Not supported.
- by Di Mulle - at 2011.06.06 17:42:00
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17. [Proposal] New income stream for haulers - in Assembly Hall [original thread]
Edited by: Di Mulle on 01/05/2011 12:11:40 Originally by: Kaelie Onren Yes, there are courier contracts now, and that has made it a lot better than before, but the problem is that anything worth contracting is valuable and with it co...
- by Di Mulle - at 2011.05.01 12:11:00
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18. [Proposal] Alter bad new company direction, STOP rushing stuff out - in Assembly Hall [original thread]
- by Di Mulle - at 2011.04.10 14:23:00
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19. [Proposal] Fix Cloaking - in Assembly Hall [original thread]
I am hanging in the same belt or anomaly with you. I am cloaked. I am trying to get closer to start an assault, or to hot drop, whatever. Now, why I should get decloaked ? It destroys any purpose of a cloak, doesn't it ? Not even going into any...
- by Di Mulle - at 2011.03.23 00:23:00
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20. [Proposal] Modify Ship Design & Add Complexity/Reduce Exploitation - in Assembly Hall [original thread]
Originally by: Cassus Temon The whole post was intended to address the fitting system; so, yes, I was addressing that particular issue. Neutral Repping is the simplest method of creating a win-win scenario; provided the opponent fleet, d...
- by Di Mulle - at 2011.03.23 00:18:00
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